Here are the few specimen entries for the Android Makers
Encyclopedia "F" topics:
The following is a WordPerfect "Subdoc" from the printed editions...
FACE MEASUREMENTS
This topic is the instructions for taking the various measurements of the face. Making these correctly help assure your
android's likeness as desired.
Now that the points used by anthropologists, artists, forensic detectives, cosmetic surgeons, and now android (and doll)
makers are documented, a step or sub-step of the android making
process can be described. This part is to actually make the
measurements. These measurements are the measured distances
between two anthropometric points.
These measurements a re done in one of two ways. One is the
straight line point-to-point. The other measurement is like the
"Great circle-arc" which takes a chordal measurement as the tape
is placed on the surface.
MEASURED ATTRIBUTES: Use the 60 scale of an engineers scale for
more resolution when working from a photograph. These
measurements use many of the points described in the
previous section. The order of these measurements
starts with the most basic and then those that are more
detailed.
Face height
Upper face height
Skull-base width
Face Width
Orbital face height
Mandible height
Lower face height
Upper chin height
Chin height
Forehead Width
Intercanthal width
Eye fissure width
Biocular width
Orbit height
Lower eyelid height
Upper eyelid height
Eye fissure height
Eyebrow height
Mouth width
Half mouth width
Cutaneous upper lip height
Upper lip height
Lower lip height
Philtrum width
Cutaneous lower lip height
Upper vermillion Height
Ear insertion height
This leaf could be copied as a working paper for your android's measurements.
Admittedly, the previous schema appears a little bit disjoint because not all of the overall measurements or assignments
are together in one location while the facial anthropometrics are
in another. Unfortunately, computation dependencies are a higher
priority in this generation of worksheet. Hopefully, successive
revisions and versions can reduce this effect.
The tedious chores in this step is measuring and/or extrapolating the respective measurements from a working copy of the
picture or image of your desired android. You will want a working copy because the necessary projections and extrapolations
will mark up the portrait. Great care is still required because
the prompted cell in the worksheet must assume that the numeric
values you enter come from the likeness you desire.
Fortunately, the "seed" values in the worksheet can help you
in this process. Their values may suggest a reasonable range for
the particular entry. Unfortunately, these numbers may not represent the "specimen provided" (see "STEP ONE: DEFINE YOUR
ANDROID" topic) very well, if at all. Therefore, if you measure
something radically different, then you may assume that there is
an error in measurement (an error in the model is remotely possible, but not very probable).
FACE STUDY
Constructing a Hatfield Type Android begins with a feminine
bias like the beginning of a human body. Since the particular
artifacts and art work of this encyclopedia are intended to be
female where that matter is pertinent, a question arises:
What makes an attractive feminine face? What is masculine
attractiveness versus feminine beauty?
"Masculine attractiveness" is almost an oxymoron for The
Android Maker, but that is another story. Maleness, related to
masculinity, is associated with a body where form seems to follow
function more so than a nubile female; form is less important
than function. "Smooth and silky" is feminine where "tough and
`knarly'" are usually masculine attributes.
Defining a pretty face has been a matter of discussions for
centuries. In a way, most agree that "I don't know what it is,
but I know it when I see it."
However, some have applied scientific methodologies to this
question. Farkas [p.95] found that "women with above average
[read "attractive"] faces had a larger biocular width than nose
width." This seems to mean that slender noses or wider spaced
eyes are more attractive.
Farkas used two pictures; one to illustrate an "attractive"
face and the other to depict a "below average" face. The aspect
that seemed to provide the most difference is about the mouth
level and behind the lips. This line of attention seems to pass
between the molars. The attractive face is thinner than the below average face along this line.
There were a few other technique used to make the below average face appear worse. The eyes were whitened out so only the
eye fissure was pre sented. Also, the subject's hair was parted
to form a bilateral "bang" that can make any face less appealing.
Shaping her eyebrows a bit could improve her appearance at the
eye level too.
Reviewing this, I thought of an experiment. I cavitated my cheeks as I watched the effect in a mirror. With
coaxing and practice, a better-than-life portrait could be
taken of someone who is not shaped the most desirable.
L. M. Boyd has said a few interesting things about this matter in his column. "The perfect oval face is a rarity among
women." [15 May 1990] is one example.
Apparently he may have seen some of Farkas' (or his peers)
work when his column cited that the averages of facial characteristics; anthropometrics of beauty contestants were evaluated in
three dimensions. The "winners were almost exactly average. ...
It is averages that's beautiful." [7 Sep. 1990]
The French philosopher Rene Descartes;
"was particularly attracted to eyes imperfectly aligned. But almost any distinctive
characteristic about the eyes tends to heighten romantic appeal, according to our Love
and War man's sources. It's said to contribute to the intense interest so many western
men show in Far Eastern women." [13 Nov.
1989]
What makes the female eyes more attractive than men or some
more attractive than other women? It is not eye color: The
man's eyes and the woman's (no makeup apparent) in an available
test set appear to be the same. Spacing? The man's and the
woman's both measured 160 on the 60 scale of an engineers scale.
Eye fissure height-to-width appears a candidate; giving the
bigger, rounder eye appearance , but some attractive women have
narrow eye fissures. The "one eyebrow" of the man is definitely
male. Female skin is generally smoother and sleeker, and their
eyebrows are generally neater; i.e.; with a defined edge. A
frequent complaint by females about crossdressers is that male
eyelashes are more prominent.
One of my observations is that pretty faces seem to
have the least prominent supraorbital ridges. This pair of
skull ridges may be softened by extra female and some particular racial tissue thicknesses.
Although some female faces do not meet the anthropometric
"average" for standard attractiveness, some girls appear quite
"precious." How can this be if their anthropometric ratios are
not "average?"
Descartes, as previously cited, suggests that some imperfections are, in fact, desirable. Common or familiar racial or ethnic factors may be a part of this answer.
Examine the specimen (assuming that you have picture of a
female) or your desired android in your copy: Is she attractive? If so, is it because she is "average" meaning that her facial
measurements and ratios are near the arithmetic mean for her population by race? Is her face soft and sleek and otherwise void
of features that could be described as "masculine;" with such
affectations like "squarish" or "chiseled?" Or is she pretty because there is some endearing quality to her image?
Perhaps there is a combination of answers. An anthropometrically pretty face may still have the "darling imperfection."
LESS THAN ATTRACTIVE
This subtopic is the appropriate place to insert this mini-dissertation about this aspect of appearance standards. The previous section has been about attractiveness, so this one is for
those less than attractive (and for "compare and contrast").
After all, making a "troll" may have certain commercial value.
There are several degrees that are substantially less than
attractive. See "Degrees of Ugly."
FEMUR LENGTH
(Engineering) A "mini investigation" was conducted to determine a function of a femur length to overall height ratio.
This and the tibia length ratio contribute to the "legginess" of
a subject. A synopsis of this bit of research follows:
Assumptions:
This measurement can be defined from a function using
overall height and a number where that number is a
function of certain desires.
The geometry lines and planes can be determined using
the object or other rules.
Meaningful, valid, and useable functions can be
determined.
Woodson's Skeletal Linkage System chart helped determine the location of the hip and knee articulations under
the skin. The point of the hip joint is on a horizontal
line with the depression between the curves in the silhouette of the hips , which appear tangent to the lateral surface of the great trochanter. Likewise the knee joints
are horizontal with the points where the inner curves of the
knee touch tangent with the heels close together , near the
extents of the medial and lateral surfaces of the
epicondyles. However, this does not illustrate the "Q-angle" [Luttgens, p.215] nor is it related to the bones'
surfaces.
[ 50%ile
Female Frontal
from [Tilley].]
Woodson's graphic [Woodson, p.708]
was only marginally helpful. Tilley, by
way of a lost noted web site, shows some
more by adding dimensions to the geometry
(see
Definitions used within this topic:
Femur length (FemrLEN): Length of
the femur from the distal surface of
the medial condyle to the p roximal
surface of the head extent. This is
like the minimum length of a box to
contain the bone.
Overall (OA) height (OAHeight): The
given or desired height of the
android (or human).
Aspect Ratio (AspectR for the scope
of this entry): The object of this
discussion. It is the
FemrLEN/OAHeight. This is normally about a quarter of
the individual's height, but can be longer in a long
legged person; more specifically, a "leggy" female.
This aspect ratio is modified by the appearance modifier index of the MODEL2.WQ1 (or its descendent)
worksheet. An attractive female will have a greater
ratio than a man or not-so-attractive woman.
Desired Attributes of Subjects: Juvenile-to-young adult.
Female. Caucasoid (May have some oriental, asian, indian,
mediterranean, etc. This probably rules out aboriginal,
mongoloid, negroid, etc.). Attractive. Small, slim-to-not
heavy, perhaps "shapely." "Leggy" women mixed in with
samples.
Findings:
SAMPLE
Avg. 0.262936
Stds. 0.015437
Count 36
Min. 0.243902
Max. 0.305263
Avg+3Std 0.309247
Avg+2½Std0.301529
Avg+2Std 0.293810
Avg+Std 0.278373
[ Overall height and estimated femur lengths.
]
Graphic Interpretation:
Clusters "tri-modal" around .25, .26, and
.27. See the graph ( ) for patterns
of distribution. This effect could be partly
caused by the inherent rounding of the measurement process.
The data points are sparse at the high end
(the right half of the graph) and the lack of
points to the left are not a normal distribution. This obviously skews the
average high.
CONCLUSIONS:
A doll's, model's or android's femur length for this
described desired subject may vary from 24.3902% to
30.9247%.
This should be easy to determine because this is a simple function of a given value. This function being:
The Appearance Index Modifier and the Base Android Type
switches in Model 3.WQ1 help "fine tune" the desired
AspectR.
The Aspect ratio for normal young adult female should
be near the mean; .263.
The Aspect ration for attractive young adult female
should be near the mean plus one standard deviation;
.278.
The Aspect ratio for "leggy" and attractive young adult
female should be near the mean plus at least two standard deviations; .294.
It is hard to believe that 3% could make so much apparent difference. Actually, with the lower leg bones (see the
tibia discussion) the 6% is quite apparent. Because this
same 6% must be complimented with must come from the other
side (of the upper torso) too, this effect totals twelve
percent (12%)!
Masculine ratios could be applied equally to unattractive women. In fact, male parts would make a female android
that is not attractive. (Why make something ugly??)
(The accompanying graph is not as clean as desirable because
the graphic is a Lotus .PIC file. Quattro Pro has an apparent
"bug" that causes the HPGL graphic files to finish with a color
wipe that hides the image. WordPerfect uses HPGL files from
other applications as fine as its native .WPG graphic file
format.)
Ferroelectric memories assume that a data bit could be stored
within a small polarization as experimented with a 12nm
beam. If so, then an opto-electronic system memory density
could exceed 1Gbit/cm². An all optical system's limits
could approach 1Tbit/cm². A ten year life expectancy of ten
years for this material may be too short for androids, at
least those without the capability of refreshing, or writing
their entire memory to a new device. Would the fatigue life
of 1013 cycles exceed the expected 10 years in an android?
More information about this may be addressed to:
William T. Callaghan, Manager
Technology Commercialization
JPL-301-350
4800 Oak Grove Drive
Pasadena, CA 91109
Refer to NPO-19265, volume 19, no. 9 of NASA Tech Briefs
page 60. [NTB, Sept. 1995, p.60]
Ferrofluids (n) are synthetic oils containing submicroscopic magnetic particles of approximately 1015 per drop. These magnetic particles respond to the control of a magnetic force.
The response can be defined by formulation.
(A brochure from Ferrofluids Corporation seems to primarily
sell motors and dampers. That brochure also contains the published report; by K. Raj and R. Moskowitz for more information.)
75-400 Gauss is the range of ferrofluids for stepper motors.
How much is required for an android "muscle" is not determined as
of June 8, 1995.
Viscosity ranges from 25 to 10,000 centipoise at 27°C.
"Low" viscosity ranges from 50-200 cp while the "high" range is
500-10,000 cp. These products are highly resistive to
evaporation. 4X10-7gm-cm²/sec At 175°C is typical. See K. Raj
and R. Moskowitz's published paper, Commercial Application of
Ferrofluids, Table 2, for more physical properties.
Ferrofluids have been commercially available for about two
decade s ince about 1975. A single ferrofluid device may cost
about 50% more than the conventional. However, they may last
twice as long.
Unfortunately, the source information is in terms of motors,
steppers, and dampers. Perhaps with gels (and whatever else is
needed) another "muscle" technology may be near ready.
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